﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace machines_lib
{
    /// <summary>
    /// An output argument for a Turing Machine
    /// </summary>
    public struct TMOutput
    {
        public MachineState state;
        public char outputChar;
        public bool moveLeft;

        public TMOutput(MachineState _state, char _outputChar, bool _moveLeft)
        {
            state = _state;
            outputChar = _outputChar;
            moveLeft = _moveLeft;
        }
    }
}
